Friday, 30 April 2010
Scene 3
This scene was very simple to do. The lumberjack is asking the trees for a small branch. So I made his arms and head rise, as well as his eyebrows and mustache move in such a way to make it seem as though he is smiling. This was all done simply by adding key frames in the Auto Key mode.
It seems as though I forgot to add light to this scene. luckily, the scene isnt really in need of it, as the model can be made out very clearly. The only annoyance is the lack of consistancy between lighting with the previous scenes.
I also felt that there was no need to add a camera as I just wanted a fixed shot of the lumberjack's face. So I just rendered it in the perspective view.
I came across one consistant annoyance with my 3DS files. Every time I open a file with my lumberjack in it, his right eyebrow would not be on his face, but rather floating in front of it. I have no idea why this happens. I am guessing it has something to do with the way that it is linked to the model. The only way to get around this was to create a new instance of the left eyebrow each time I opened the file. Veeeeeeeery annoying.....
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